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Запрос на слив SwiftCore - Duel,Party,FFA

Shawon12345
Ссылка на материал, который нужно слить
https://builtbybit.com/resources/swiftcore-duel-party-ffa.84345/

🎮 Core Features

Game Modes & Systems

  • FFA (Free For All) - Multiple players in one arena, last man standing
  • 1v1 Duels - Ranked and unranked duels with multiple rounds support
  • Party System - Full party management with leader, members, invites
  • Party Games - Party FFA, Party Split, Party vs Party modes
  • Spectator System - Spectate ongoing matches and players
  • Ranked System - Elo-based ranking with tier rewards

Queue & Matchmaking

  • Queue System - Unranked and ranked queues per kit
  • Queue GUI - Visual queue interface with kit selection
  • Match Found Animation - Door animation and countdown effects
  • Auto-requeue - Automatic rejoining after match ends
  • Queue Prevention - Cannot join other queues once match found

Kit System

  • Kit Editor - In-game kit customization
  • Kit Preview - Shift-click to preview kits
  • Kit Rules - Per-kit configurations (hearts, cooldowns, multipliers, more then 30+)
  • Random Kits - Random kit selection with include/exclude options
  • Kit Colored Armor - Armor color coding per kit

⚔️ Combat Features

Kill Effects (30 Custom Effects)

  • Lightning, Explosion, Firework, Flame, Hearts
  • Blood, Soul, Tornado, Snowstorm, Rainbow
  • Enchant, Wither, Dragon Breath, Portal, Smoke
  • Totem, Sonic Boom, Music Notes, Angry Villager, Happy Villager
  • Critical Hit, Witch Magic, Water Splash, Bubble Pop
  • Cloud Puff, Slime Splat, Cherry Blossoms, Electric Spark, Note Melody
  • Inferno

Special Combat Features

  • Golden Head - Enhanced healing golden apples (configurable)
  • Kill Streaks - Streak announcements and rewards
  • Kill Messages - Customizable death messages by cause (bow, crystal, void, etc.)
  • Combo System - Combo delays and knockback configuration
  • Damage Multipliers - Per-kit damage scaling
  • Build Limits - Height restrictions for build kits

Kit Rules

  • Gapple/Enderpearl Cooldowns - Configurable item cooldowns
  • Health Systems - Different max hearts per kit type
  • Block Decay - Temporary block removal
  • UHC Mode - Hunger disabled for UHC kits
  • Crafting Restrictions - Disable crafting during fights

🏟️ Arena Management

Arena System

  • Arena Editor - In-game arena setup and configuration
  • Arena Auto-Reset - Automatic arena restoration
  • Arena Types - Build, No-Build, Spleef, Sumo, Skywars
  • Arena Lobby - Spawn teleportation system
  • Arena Outbound - Kill/delay system for leaving arena

Special Kits/Gamemodes

  • TNT Tag - Exploding TNT after timer
  • Flower Crown - Protect flowers from being stolen
  • TNT Sumo - TNT-based sumo with hit limits
  • Bedwars - Team-based bed destruction
  • Skywars - Island-based PvP with loot chests
  • Armor Trims - Custom armor decoration system (with Permission Based)

👥 Social & Party Features

Party System

  • Party Creation - Create and manage parties
  • Party Invites - Invite system with expiration
  • Party Chat - Dedicated party communication
  • Party Settings - Customize party preferences
  • Party Challenges - Challenge other parties
  • Party Broadcast - Periodic party announcements

Duel System

  • Duel Requests - Send duel invites to players
  • Duel GUI - Visual duel interface
  • Rematch System - Quick rematch item
  • Duel Statistics - Win/loss tracking

🎛️ Administration & Configuration

Player Settings

  • Scoreboard Toggle - Enable/disable scoreboards
  • Player Visibility - Hide/show other players
  • Duel Requests - Accept/block duel invites
  • Party Settings - Party broadcast preferences
  • Auto GG - Automatic GG messages
  • Auto Requeue - Automatic queue rejoining

Admin Features

  • Command Blocking - Disable commands during fights
  • World Restrictions - Disable plugin in specific worlds
  • Database Integration - H2 support
  • Statistics Tracking - Comprehensive stats system

🎨 Visual & Audio Features

GUIs & Interfaces

  • Player Settings GUI - Toggle preferences
  • Kill Effect GUI - Select kill effects
  • Party Management GUI - Party controls
  • Queue GUI - Kit selection interface
  • Mode Selection GUI - Game mode chooser

Visual Effects

  • Titles & Subtitles - Countdown and victory effects
  • Action Bars - Status messages during games
  • Particle Effects - Extensive particle system
  • Door Animation - Match found visual effects
  • Scoreboard System - Real-time statistics display

Audio System

  • Custom Sounds - Configurable sound effects
  • Music Integration - Note block melodies
  • Sound Categories - Countdown, win, lose, etc.

📊 Statistics & Economy

Statistics System

  • Player Stats - Kills, deaths, wins, losses
  • Elo System - Ranked progression
  • Tier Rewards - Commands on tier milestones
  • Kill Streaks - Streak tracking and announcements

Economy Integration

  • Vault Support - Economy plugin integration
  • Party Costs - Optional party creation costs
  • Reward Commands - Economy rewards for achievements

🛠️ Technical Features

API & Integration

  • PlaceholderAPI - Placeholder support
  • Chunky Integration - World management integration
  • LuckPerms Integration - Permission system hooks

Performance & Security

  • Async Operations - Database operations run async
  • Memory Management - Efficient resource usage
  • Lag Prevention - Optimized particle effects

Utility Commands

  • Basic Commands - /duel, /ffa, /night, /day (configurable)
  • Teleportation - Spectator teleportation
  • World Management - Lobby and spawn management

🎯 Advanced Features

Match Configuration

  • Fight Duration Limits - Maximum fight time
  • Round Limits - Maximum duel rounds
  • Spectator Time - Post-match spectator period
  • Blindness Effects - Match found blindness

Build System

  • Build Restrictions - Height and area limits
  • Block Protection - Arena boundary protection
  • Auto Block Decay - Temporary build removal

Void & Boundary System

  • Void Kill Prevention - No instant death in void
  • Arena Boundaries - Kill on leaving arena
  • Teleport Back - Warning system before killing
 

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