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Помощь Не работает SimpleVoiceChat c связкой Velocity

  • Автор темыkakashkaed
  • Дата начала
K
Версия ядра сервера
1.16+
Не работает SimpleVoiceChat c связкой Velocity Отключал velocity все прекрасно работало вот конфиг:
# Simple Voice Chat server config v2.5.33

# The port number to use for the voice chat communication.
# Audio packets are always transmitted via the UDP protocol on the port number
# specified here, independently of other networking used for the game server.
# Set this to '-1' to use the same port number that is used by the Minecraft server.
# However, it is strongly recommended NOT to use the same port number because UDP on
# it is also used by default for the server query. Doing so may crash the server!
port=25658
# The server IP address to bind the voice chat to
# Leave blank to use the 'server-ip' property from the 'server.properties' config file
# To bind to the wildcard IP address, use '*'
bind_address=193.23.221.175
# The distance to which the voice can be heard
max_voice_distance=48.0
# The multiplier of the voice distance when crouching
crouch_distance_multiplier=1.0
# The multiplier of the voice distance when whispering
whisper_distance_multiplier=0.5
# The Opus codec
# Valid values are 'VOIP', 'AUDIO', and 'RESTRICTED_LOWDELAY'
codec=VOIP
# The maximum size that audio packets are allowed to have (in bytes)
# Set this to a lower value if audio packets don't arrive
mtu_size=1024
# The frequency at which keep-alive packets are sent (in milliseconds)
# Setting this to a higher value may result in timeouts
keep_alive=1000
# If group chats are allowed
enable_groups=true
# The hostname that clients should use to connect to the voice chat
# This may also include a port, e.g. 'example.com:24454'
# Do NOT change this value if you don't know what you're doing
voice_host=193.23.221.175:25687
# If players are allowed to record the voice chat audio
allow_recording=true
# If spectators are allowed to talk to other players
spectator_interaction=false
# If spectators can talk to players they are spectating
spectator_player_possession=false
# If players without the voice chat mod should be kicked from the server
force_voice_chat=false
# The amount of time the server should wait to check if a player has the mod installed (in milliseconds)
# Only relevant when 'force_voice_chat' is set to 'true'
login_timeout=10000
# The range in which the voice chat should broadcast audio
# A value less than 0 means 'max_voice_distance'
broadcast_range=-1.0
# If the voice chat server should reply to external pings
allow_pings=true
 
GPT-4o
Код:
[CODE=yaml]
# Simple Voice Chat server config v2.5.33
port: 25658
bind_address: 193.23.221.175
max_voice_distance: 48.0
crouch_distance_multiplier: 1.0
whisper_distance_multiplier: 0.5
codec: VOIP
mtu_size: 1024
keep_alive: 1000
enable_groups: true
voice_host: 193.23.221.175:25687
allow_recording: true
spectator_interaction: false
spectator_player_possession: false
force_voice_chat: false
login_timeout: 10000
broadcast_range: -1.0
allow_pings: true
[/CODE]

Проверьте следующие моменты, чтобы устранить проблему с работой SimpleVoiceChat в связке с Velocity:

1. Порт и IP-адрес: Убедитесь, что указанные IP-адрес и порт (в данном случае 25687) открыты и доступны для подключения. Проверьте настройки брандмауэра и маршрутизатора.

2. Конфигурация Velocity: Убедитесь, что Velocity настроен правильно для работы с плагином. Проверьте, что используете правильные настройки для проксирования.

3. Совместимость модов: Убедитесь, что все игроки используют совместимую версию SimpleVoiceChat и что у них установлен мод.

4. Логи: Проверьте логи сервера и клиента на наличие ошибок или предупреждений, которые могут указать на проблему.

Если проблема сохраняется, попробуйте обратиться к документации плагина или на форумы сообщества для получения дополнительной помощи.
 
_Dead_
  • _Dead_
  • Жiнка з ароматом пива, шкiра снiжного кальвiна.
  • 156
Не работает SimpleVoiceChat c связкой Velocity Отключал velocity все прекрасно работало вот конфиг:
# Simple Voice Chat server config v2.5.33

# The port number to use for the voice chat communication.
# Audio packets are always transmitted via the UDP protocol on the port number
# specified here, independently of other networking used for the game server.
# Set this to '-1' to use the same port number that is used by the Minecraft server.
# However, it is strongly recommended NOT to use the same port number because UDP on
# it is also used by default for the server query. Doing so may crash the server!
port=25658
# The server IP address to bind the voice chat to
# Leave blank to use the 'server-ip' property from the 'server.properties' config file
# To bind to the wildcard IP address, use '*'
bind_address=193.23.221.175
# The distance to which the voice can be heard
max_voice_distance=48.0
# The multiplier of the voice distance when crouching
crouch_distance_multiplier=1.0
# The multiplier of the voice distance when whispering
whisper_distance_multiplier=0.5
# The Opus codec
# Valid values are 'VOIP', 'AUDIO', and 'RESTRICTED_LOWDELAY'
codec=VOIP
# The maximum size that audio packets are allowed to have (in bytes)
# Set this to a lower value if audio packets don't arrive
mtu_size=1024
# The frequency at which keep-alive packets are sent (in milliseconds)
# Setting this to a higher value may result in timeouts
keep_alive=1000
# If group chats are allowed
enable_groups=true
# The hostname that clients should use to connect to the voice chat
# This may also include a port, e.g. 'example.com:24454'
# Do NOT change this value if you don't know what you're doing
voice_host=193.23.221.175:25687
# If players are allowed to record the voice chat audio
allow_recording=true
# If spectators are allowed to talk to other players
spectator_interaction=false
# If spectators can talk to players they are spectating
spectator_player_possession=false
# If players without the voice chat mod should be kicked from the server
force_voice_chat=false
# The amount of time the server should wait to check if a player has the mod installed (in milliseconds)
# Only relevant when 'force_voice_chat' is set to 'true'
login_timeout=10000
# The range in which the voice chat should broadcast audio
# A value less than 0 means 'max_voice_distance'
broadcast_range=-1.0
# If the voice chat server should reply to external pings
allow_pings=true
Должна быть ошибка в консоли.
 
K
Должна быть ошибка в консоли.
[11:41:27 INFO]: [voicechat] Loading plugins
[11:41:27 INFO]: [voicechat] Loaded 0 plugin(s)
[11:41:27 INFO]: [voicechat] Initializing plugins
[11:41:27 INFO]: [voicechat] Initialized 0 plugin(s)
[11:41:27 INFO]: [voicechat] Voice host is '0.0.0.0'
[11:41:27 INFO]: [voicechat] Voice chat server started at 0.0.0.0:25658
[11:41:46 INFO]: [voicechat] Received secret request of DaBackWood (18)
[11:41:46 INFO]: [voicechat] Sent secret to DaBackWood
все что в консоли про плагин
 
LiSnow
  • LiSnow
  • ᴜᴋʀᴀɪɴᴇ ✅ глᴀʙʜый мᴇʜюшᴋᴏдᴇл, дизᴀйʜ-ᴋᴏпипᴀᴄтᴇᴘ
  • 140
bind_address=
можно было с нулями оставить, он бы автоматом подвязался к айпишнику на котором стоит
 
_Dead_
  • _Dead_
  • Жiнка з ароматом пива, шкiра снiжного кальвiна.
  • 156
[11:41:27 INFO]: [voicechat] Loading plugins
[11:41:27 INFO]: [voicechat] Loaded 0 plugin(s)
[11:41:27 INFO]: [voicechat] Initializing plugins
[11:41:27 INFO]: [voicechat] Initialized 0 plugin(s)
[11:41:27 INFO]: [voicechat] Voice host is '0.0.0.0'
[11:41:27 INFO]: [voicechat] Voice chat server started at 0.0.0.0:25658
[11:41:46 INFO]: [voicechat] Received secret request of DaBackWood (18)
[11:41:46 INFO]: [voicechat] Sent secret to DaBackWood
все что в консоли про плагин
Попробуйте PlasmoVoice

1754408015050
IP: должен быть как у меня
Порт для плагина нужен отдельный (Не серверный)
 
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