- Для версий
- 1.21.✘
- 26.✘
- Исходный код
- https://github.com/NickolasPL/NSlave
Крутой плагин с которым вы можете привязать игрока на поводок
# Наша студия VibeCode Studio: VCStudio
permissions:
use: nslave.use
reload: nslave.reload
leash:
max-distance: 5.0
teleport-distance: 9.0
break-distance: 24.0
pull-strength: 0.85
velocity-retention: 0.05
fence-max-distance: 3.0
fence-teleport-distance: 6.0
fence-pull-strength: 0.95
update-interval-ticks: 2
visual:
holder-y-offset: 1.15
target-y-offset: 1.05
messages:
prefix: "&8[&bNSlave&8] &r"
no-permission: "&cYou do not have permission."
only-players: "&cOnly players can use this command."
usage: "&eUsage: /nslave <leash|unleash|unleashall|reload> [player]"
player-not-found: "&cPlayer &e%target% &cwas not found."
cannot-leash-self: "&cYou cannot leash yourself."
already-leashed: "&e%target% &cis already leashed."
not-leashed: "&e%target% &cis not leashed."
no-held-leashes: "&cYou are not holding any player leashes."
leash-created: "&aYou leashed &e%target%&a."
leash-created-target: "&e%holder% &ahas leashed you."
tied-to-fence: "&aYou tied &e%target% &ato the fence."
tied-to-fence-target: "&e%holder% &ahas tied you to the fence."
leash-removed: "&aYou unleashed &e%target%&a."
leash-removed-target: "&e%holder% &ahas unleashed you."
leash-broken: "&cThe leash between &e%holder% &cand &e%target% &cbroke."
reload: "&aConfiguration reloaded."
permissions:
use: nslave.use
reload: nslave.reload
leash:
max-distance: 5.0
teleport-distance: 9.0
break-distance: 24.0
pull-strength: 0.85
velocity-retention: 0.05
fence-max-distance: 3.0
fence-teleport-distance: 6.0
fence-pull-strength: 0.95
update-interval-ticks: 2
visual:
holder-y-offset: 1.15
target-y-offset: 1.05
messages:
prefix: "&8[&bNSlave&8] &r"
no-permission: "&cYou do not have permission."
only-players: "&cOnly players can use this command."
usage: "&eUsage: /nslave <leash|unleash|unleashall|reload> [player]"
player-not-found: "&cPlayer &e%target% &cwas not found."
cannot-leash-self: "&cYou cannot leash yourself."
already-leashed: "&e%target% &cis already leashed."
not-leashed: "&e%target% &cis not leashed."
no-held-leashes: "&cYou are not holding any player leashes."
leash-created: "&aYou leashed &e%target%&a."
leash-created-target: "&e%holder% &ahas leashed you."
tied-to-fence: "&aYou tied &e%target% &ato the fence."
tied-to-fence-target: "&e%holder% &ahas tied you to the fence."
leash-removed: "&aYou unleashed &e%target%&a."
leash-removed-target: "&e%holder% &ahas unleashed you."
leash-broken: "&cThe leash between &e%holder% &cand &e%target% &cbroke."
reload: "&aConfiguration reloaded."