С в2 в в3 изменилась конфигурация кейсов. Для меня это вызвало проблему, чтобы у вас это проблему не вызвало и немного помочь публикую пример своего кейса (донатного) на версии AquaticCrates-3.0.11-Beta.
Код:
key:
material: PAPER
display-name: "<blue>Ключ с донатом"
lore:
- " "
- "<gray>Используйте для открытия кейса"
model-data: 3
interaction:
RIGHT:
type: "open-crate"
interactables:
- type: BLOCK
material: BARRIER
possible-rewards:
- min: 1
max: 1
chance: 100
rewards:
vip:
amount-ranges:
- min: 1
max: 1
chance: 100
display-name: "ꈁ"
item:
material: BARRIER
display-name: "ꈁ"
give-item: false
chance: 100
actions:
- type: command
command: lp user %player% parent add vip
mass-open-execute: false
premium:
amount-ranges:
- min: 1
max: 1
chance: 40
display-name: "Č"
item:
material: BARRIER
display-name: "Č"
give-item: false
chance: 100
actions:
- type: command
command: lp user %player% parent add premium
mass-open-execute: false
mvp:
amount-ranges:
- min: 1
max: 1
chance: 20
display-name: "ȶ"
item:
material: BARRIER
display-name: "ȶ"
give-item: false
chance: 100
actions:
- type: command
command: lp user %player% parent add mvp
mass-open-execute: false'
legendary:
amount-ranges:
- min: 1
max: 1
chance: 10
display-name: "ā"
item:
material: BARRIER
display-name: "ā"
give-item: false
chance: 100
actions:
- type: command
command: lp user %player% parent add legendary
mass-open-execute: false
animation:
type: cinematic
personal: true
length: 145
location:
world: "world"
x: 1181.7
y: 87
z: -5791.2
yaw: 10
camera-location:
x: 1184.2
y: 88.7
z: -5794.4
yaw: 43.8
pitch: 14.6
tasks:
0:
- type: player-actions
actions:
- type: command
command: title %player% times 0 20 15
- type: command
command: title %player% title "ࡀ"
10:
- type: "player-equipment"
helmet:
material: CARVED_PUMPKIN
- type: show-model
model: "xi_crate"
animation: "open"
id: base-model # you can keep this like that
location-offset: "0;0;0;-132;0" # x,y,z,yaw,pitch
44:
- type: "show-entity"
id: reward1
entity-type: ITEM
location-offset: "0.0;1.0;0.5"
properties:
custom-name: ""
custom-name-visible: true
gravity: true
armor:
helmet:
material: STONE
- type: "throw-entity"
velocity: "0.4;0.5;-0.4"
power: 0.3
prop: "entity:reward1"
- type: "rumbling-reward"
id: reward1
ease-out: true
rumbling-length: 80
rumbling-period: 8
reward-index: 0
rumble-actions:
- type: "update-entity-properties"
id: reward1
properties:
gravity: true
custom-name: "%rumbling-reward-name:reward1%"
armor:
helmet:
type: "rumbling-reward:reward1"
rumble-finish-actions: []
50:
- type: play-sound
sound: "minecraft:crate.open"
pitch: 1
volume: 1
51:
- type: play-sound
sound: "minecraft:crate.open_magic"
pitch: 0.8
volume: 1
110:
- type: play-sound
sound: "minecraft:crate.ending"
pitch: 1
volume: 1
130:
- type: play-sound
sound: "minecraft:crate.close"
pitch: 1
volume: 1
125:
- type: player-actions
actions:
- type: command
command: title %player% times 10 20 10
- type: command
command: title %player% title "ࡀ"
145:
- type: "player-equipment"
helmet:
material: AIR
- type: player-actions
actions:
- type: title
title: "&fВаша награда: %reward-name:0%"