CazToon shader [1.2.5]

  • Fixed the overblown LPV lighting and Cave Fog
  • Added fog upscaling while rendering it at half resolution for optimization
  • Refined the cave fog
  • Added interiors light shafts and surface glow
  • Fixed particles rendering behind entities
  • Added some color grading improvements
  • Made water caustics visible underwater when looking from above water
  • Fixed the fogs skipping water, now they cover all water in the distance
  • Fixed weather fog and terrain darkening now applying to voxy lods
  • Added pale garden sky color and darkened the terrain
  • Added Savana sky colors
  • Improved and optimized reflection on blocks
  • Improved underground water
  • Added new settings to disable the hard coded sky colors and water
  • Removed the green water from jungles
  • Fixed Signs text again
  • Added Biomes O'plenty support
  • Did many plumbing to optimize things so that you can disable features to gain FPS
  • I've also fixed many other things
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